[1]
Bernini, M.A.M. , Carvalho, A.L. e Carlos-Bender, J. 2019. Project-based learning: video game development as a tool to integrate ecology, genetics, evolution and informatics. Revista Saúde & Diversidade. 3, 2 (dez. 2019), 82–87. DOI:https://doi.org/10.18227/hd.v3i2.7440.